FIFA 15 And Titanfall Boost Electronic Arts Profits


US game developer Electronic Arts has reported an outburst in profits as a result of strong sales of Titanfall and  Buy Fifa 15 Coins.

Profits were up 51% to £335m (£196m) inside the 3 months on the end of June, in contrast to a similar period recently.

EA was boosted by sales of their annual installation of the FIFA series, FIFA 15, and futuristic first-person shooter, Titanfall.

Packaged software accounted for $678m of EA’s revenue within the quarter. But digital sales – digital versions of the games purchased and downloaded from console stores – contributed an additional $536m.

EA also announced so it was pushing back the launch of Battlefield Hardline. It was originally due for release in October 2015 but can be launched in February 2015. It absolutely was delayed on account of suggestions and feedback from users after having a round of testing.

Andrew Wilson, leader of EA, said hello was “testing and implementing several the latest features that will aid to create Battlefield Hardline a sport that players can also enjoy for many years into the future”.

EA also saw strong increase in its mobile business  Cheap Fifa 15 Coins. Revenue from gaming on mobile phones was up 18% to $120m. EA said $105m of these “contains digital extra content and advertising revenue, reflecting the shift on the freemium structure”.

“We still view mobile like a business with tremendous opportunity as being the market is experiencing significant global rise in smartphones and tablets,” Blake Jorgensen, EA’s CFO said.


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